Yu-Yu-Hakusho Tournament Tactics


This game centers around the Yu Yu Hakusho Dark Tournament Saga. It starts from when Toguro first contacts Yusuke, up until when Yusuke defeats Toguro in the final match of the Dark Tournament. The game possesses eight arenas with limited destructibility, and over 24 playable characters. Each of the opposing teams have 4 members each, with the only exception being Team Urameshi (which has 5). The game has a story mode that follows the plot of the Dark Tournament (i.e. Zeru can only be defeated by Dragon of the Darkness Flame). Though there are a few battles not from the series (i.e. Hiei and Kuwabara training after beating Team Rokuyukai, with Hiei unable to use special attacks due to his burned arm).
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Fire Emblem 6


Fire Emblem: Radiant Dawn, known in Japan as Fire Emblem: The Goddess of Dawn (ファイアーエムブレム 暁の女神 Faiā Emuburemu: Akatsuki no Megami?),[4] is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. It is the tenth Fire Emblem title and the first for the Wii. It was announced for the Wii on May 9, 2006 at the E3 convention,[5] officially released on February 22, 2007 in Japan,[1] and released in North America on November 11, 2007.
Radiant Dawn is a sequel to the Nintendo GameCube title Fire Emblem: Path of Radiance, featuring the same style of cel-shaded FMV cutscenes. The game features most of the playable and non-player characters that were present in its predecessor, as well as some original characters.[6] The player has the opportunity to transport gameplay data from Path of Radiance when beginning Radiant Dawn. The gameplay retains the fundamental format present in all games of the Fire Emblem series, but also introduces features such as new unit classes and an elevation advantage between battling characters.[7] Radiant Dawn's plot begins in war-torn Daein with the main character Micaiah and her allies rebelling against the oppressiveBegnion army.[8] The story is divided into four parts, and changes perspective between different factions within the continent of Tellius.[9]
Radiant Dawn received mostly praise from reviewers, many of whom criticised only the game's high difficulty. The game attained an aggregate rating of 78% from both Game Rankings and Metacritic.[10][11]..
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Black Matrix Zero


Isstvan did the last Flail and he's really busy for his channel, so I'm up! Back in August when we had our second anniversary contest, more than half of the entrants asked us to do Black Matrix Zero for GBA, so here we are doing a brand new text Flail!
I know absolutely nothing about this game except that it's a Tactics-type game, which I like! And it involves angels and demons, which I'm okay with. I think as a story thing they're a bit played out, maybe not as much so as vampires, zombies or shadowy government conspiracies, but up there, definitely. But hey, let's see what we've got!
 We open with a typical narrative screen full of kanji...

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Onimusha Tactics



Capcom's Onimusha series takes off in a new direction to thrust players into strategic, old world feudal battles where every move is a struggle for power. Join Onimaru, a young Orge Clan warrior on a mighty quest to defeat Nobunaga and his enemy Genma armies. Call upon your demon power and sword skills to fight against evil legions to ultimately defeat the evil world. Absorb the souls of the fallen to collect Orge Stones, manage your resources and equipment, assemble your allies and enhance your troop by adding up to eight of the strongest warriors and move in for the attack. Nobunaga must be stopped!

Advance Wars




Advance Wars, known in Japan as Game Boy Wars Advance is a turn-based tactics video game developed for the Game Boy Advance (GBA) by Intelligent Systems and published by Nintendo. It was released in North America on September 10, 2001, but put on hold in Japan and Europe due to the following day's terrorist attacks in the USA.Although released in Europe in January 2002, neither GBA game was released in Japan until the Game Boy Wars Advance 1+2 compilation on November 25, 2004.
Advance Wars is the first game in the Advance Wars series of video games, followed by Advance Wars 2: Black Hole Rising (also for the Game Boy Advance), and then by Advance Wars: Dual Strike and Advance Wars: Days of Ruin for the Nintendo DS. These games form a sub-series of the Nintendo Wars set of games.
The game was originally intended to remain exclusive to Japan, like the previous entries in the series, which were kept in Japan due to Nintendo feeling that consumers would not be interested in turn-based games, or in such complicated games. In order to alleviate this, the developers made the mechanics easy to understand, adding in an in depth tutorial that didn't require players to read the manual. Designer Kentaro Nishimura commented that "Advance Wars success shifted Nintendo’s attitude over western tastes."
The story involves Orange Star Army's efforts in battling the other countries armies, where Orange Star commanding officer Andy is accused of attacking the other countries' troops for no reason. The game has been well received, gaining an average score of 92/100 on Metacritic, and an average score of 93% on GameRankings, the highest for any Game Boy Advance game. It was rated the 26th best game made on a Nintendo System in Nintendo Power's Top 200 Games list.
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http://astrocash.org/download/3101/M2ZjgzM (Only one survey complete for your download done)
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